Welcome to Shard. This event by Twilight Realms Larp was played om the weekend starting 6th April 2018. LARPBook was there and we covered it in a 3 pronged attack

  • Thomas: Was a Player
  • Rob: Was Crew (and took some photos)
  • Stuart: Walked around watching and taking a lot of video footage.

You’ll be seeing photos and videos. If you’d like to hear a discussion take a look at the LARPBook Show Episode 63, with audio here and video here.

Let’s Start with a Trailer

A Little More About Twilight Realms

Also known affectionately as TR by its players. Twilight Realms started at the turn of the century as a world building larp. All the initial players had a hand in developing nation states set in the World of Tempress. A world with a somewhat violent history where Priests and Sorcerers had fought for control and it had not worked out well. Nations were left separated by hard to heal rifts and trade had all but broken down. The story starts about 100 years after this apocalypse with an attempt to restore trade and trust between nations.

So started a campaign that ran for 10 years ( i know I was at the tenth anniversary party). This period created a vast amount of lore that today still informs and has an impact on the direction and content of the current game.

Then there was a hiatus for a few years

Then Twilight Realms the next generation started.

This time there was a central world referee and world plot controller. Set 10 years after the original campaign this new series of events follows a group of character caught in world shaking events that if not left unchecked may very well lead the world once again down a very dark path.

This reset is very much like a Fantasy RPG where players find themselves in a continuously evolving story that is played out in a rolling campaign. Each event follows on from the last. Many of the player characters are new and learning secrets not known to many. Some of the players bring characters from the first run. With all the baggage that can entail.

This is big scale heroic high fantasy.

 

Shard

Let’s talk about the event itself, Shard.

The name describes a Shard – a piece of a stone imbued with the powers of a God, It’s existence sends the players on a quest to gather more of its parts and in so doing create a weapon that will help them against a growing supernatural threat that is bringing war and terror to the world.

TR plays it’s games over a Friday and Saturday. Starting Friday evening. Playing all day Saturday with a social gathering at the end of the event. Sunday is breakfast, chat and clean up time. It’s a format that has worked well and creates a relaxed larping environment.

I’ve been thinking about how to best describe this game. I certainly had a very good time, with some excellent stand out scenes. I also firmly believe that everyone playing will remember their own set of scenes they loved. I’m also aware that parts of this game contain plot spoilers for the next event. I want to avoid those. So here is the plan. I’m going to describe my favourite moments and then show you a couple of photo galleries and video diaries that we shot during the game. This I hope will give you an idea.

Magic Moments

I was given the chance to bring back to life an old NPC. An Elven Priest and Alchemist determined to monitor and protect the purity of his race. He’s also a bit of a political animal and will sometimes do unexpected things if he see’s useful knowledge coming out of them.  Fortunately to the players he also follows orders from the King – which helped get around some problems. With this character I loved his chance to meet up with an old Player Character enemy that he really did not like or trust. That was fun, but not as much as roleplaying the blessing of a feast and letting  my inner evangelist came out to play. Hands were waved so hard in the air there was a chance of actually taking off.

Next up I was playing a freedom fighter who’s band had just captured some enemy soldiers on the retreat. We had a chance to warm up before the players found us. In this time we looked at ways to restrain our captives, we mocked up on how to look violent and created character roles. We wanted both sides of this exchange to have personalities. So we talked, joked and experimented. When the time came to interact with the players everything was established and things flowed beautifully.

Part of the prep involved menacing small talk about the weather as a foul means of torture.

The scene ended with a battle between a legionary shield wall and a small band of fighters. it was great stuff.

The Harem

This has to stand up as something exceptional. We ended up playing the butchest Harem in history. A keenness to wield swords had left us more than little low on female crew for a planned harem scene. No problem a mostly all male crew donned sari’s practiced sashaying, tried out seductive voices and put on our sexiest poses. If you watch the show that goes with this article you’ll hear the name Ambrose mentioned. Simply because he was not only an awesome woman, but a wonderful leader of  our harem. Thank you Ambrose. Also my apologies to both players and referees. We had a bit too much fun in our dresses. Some of those who encountered us may very well be in need of counselling.

Gallery 1 – Photographs from LARPBook

The Twilight Realms Gallery

The Video Diaries

The Credits

  • Article: Rob Davies
  • LARPBook Still Photography: Rob Davies
  • LARPBook Video: Stuart Edwards
  • Twilight Realms Still Photography: Charlotte Blakemen

 

 

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